![]() ![]() That fact alone makes me think I should wait for awhile until I see how much time I’ll actually have to dedicate to things like this.Check it out folks -> the latest version of 010 Editor features a new Mini Map, integrated disassembler, improved dark theme and inline custom read/write functions. That said, I’m also afraid I wouldn’t be able to dedicate much time to maintaining whatever I merge in here due to going back to college soon. Still, most of the important stuff is there and it would be SUPER cool to have my code in this thing. It’s even able to handle recursive instances! However, the way I do it is technically incorrect and even that needs an upgrade at some point. In mine, I use SVG elements that are overlaid on top of the editor, but here (I think) that would need to be done using some sort of semantic highlighting mechanism.Īs far as the underlying parsing, most things in my extension are done. The main thing that turned me away was a lack of support for highlighting “regions” - blocks of bytes that represent various structures. I’ve actually been eyeing this extension for awhile now! Even before I built the hex editor I use in my own, I was wondering if adding support to this extension would be sufficient. Hello! Well, I’m honored to be mentioned here ahahah
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